A dice game for Beyond the Gates of Antares where each player takes a faction, with its own, unique capabilities to claim control of the Gates that lead to new planetary systems to trade and colonise. Each player faces the others: the Concord IMTel, the symbiotic Isorians, the bio-adapted Boromites, the twisted Ghar Empire or the warlike Algoryn Prosperate.
The full rules set is available on the main Warlord site.
Each faction brings a unique twist to the otherwise simple rules: roll the Skirmish dice to score victories on your campaign and claim the Gate. Each player’s round represents a military offensive that will give the chance for scoring victories, but be aware of the Fate dice opponents will play against you as they can twist your results and turn a clear victory into a total failure!
- 6 pages rulebook
- 22 dice
- 5 army faction cards
- 1 gate system card
Check out the gameplay video: