Boromite Gang Fighters (Gangers)
Where: Core Rulebook
The Boromite Gang Fighters are the protectors of the clan, those equipped with military weapons rather than working tools. The leader normally carries a mag pistol and a hand held weapon for close up fighting, typically a a tractor maul or lectro-lash, whilst the gangers carry longer-ranged mag guns.
All have reflex armour, the most basic form of kinetic field defence common to many combatants in the Antarean universe. This consists of an energy field generated by a core and anchored on from metalised hard points located on the wearer’s armour or clothing. In the case of Boromites, these hard points can take the form of separate, multifunctional receptor nodes fastened directly into the tough, horny skin of the individual concerned. Such nodes are also used in some guildes to identify the Guild to which the Boromite gang belongs.
Gangers are the most numerous of Boromites and form the backbone of the Labour Guilds spread across Antarean space. Their toughened skin and stubborn custodial nature means that even the most basic of Boromite foot soldiers can prove to be a formidable opponent.
|Gang Fighters (Infantry)||Ag||Acc||Str||Res||Init||Co||Special|
|Gang Leader with mag pistol or mag gun, reflex armour (Optional tractor maul or lectro lash)||4||5||6||6(7)||6||9||Leader|
|4-7 x Gangers with mag gun, reflex armour||4||5||6||6(7)||6||9||n/a|
The gang fighters can be equipped with plasma grenades.
Tabletop Warlords have a video overview of the Gang Fighters at https://www.youtube.com/watch?v=cfBhiWiXHMk.
Gangers are available as individuals, as a squad or in the army deals that are released from time to time. Specialised Gang Leader models are also available.