Exploration Force Army Selectors

Exploration Force army selectors

Exploration Selectors TitleThe Dronescourge Returns introduced conflict in starships, orbitals, closed arcologies or raids on underground complexes. To help balance such constrained and small scale games, the Antares Day 2018 and Open Day 2018 used a new selector level, the 600-point Exploration Force.  The selectors at each combat level in the Exploration Force are also geared towards a balanced game, perhaps that encountered in light tournaments or ladders.

Typically, conflict within a starship means that larger vehicles such as crawlers, humungous beasts, transports and combat drones are unusable, but smaller skimmers and mounts can be used.  Overhead weapons such as X-Launchers are useless, large infantry cannot fit down very tight corridors, and speed is sometimes constrained for mounts along narrow corridors.  Players may like to bear this in mind when selecting their forces for scenarios that may be based within buildings, underground or in starships!

Such Exploration forces can still use Mercenaries, whether from the Freeborn Adventurers and Boromite Clans in The Battle for Xilos or the Mercenaries for Hire lists – but note that in both cases the Mercenary rules still apply!

Exploration Force (600pts) Combat Level
Faction Tactical Support Strategic Auxiliary
Algoryn 3-5 0-2 0 0-1
Boromite 3-5 0-2 0 0-1
Concord 3-5 0-1 0 0-1
Freeborn 3-5 0-2 0 0-1
Ghar Empire 3-5 0-1 0 0-1
Ghar Exile 4-8 0-3 0 0-1
Ghar Rebel 4-8 0-2 0 0-1
Isorian 3-5 0-1 0 0-1
Privateer/Salvageer 3-6 0-2 0 0-2
Virai 3-6 0-3 0 0-2